One week of development time has passed. Let’s go over what we’ve done so far!

Code

NPC AI

Several humanoid debug models on a test plane.

We have begun work on a simple agent AI, which will allow the security agents to follow regular routines and chase the player once spotted.

Game Systems

Work has started on the main menu and settings menu, as well as systems which will allow us to pause the game and load savestates.

Art

The player suitcase model. A work-in-progress guard model. The player suitcase model (left), and a work-in-progress guard model (right).

The level blockout. The level blockout.

The level blockout (continued). The level blockout. (continued)

A test room for custom materials. A test room for the custom materials completed as of now.