Artistic Game Development II Portfolio

Below is a short list of the things I worked on for Artistic Game Development II (Traveling With Taste)

I tried to work on a lot of different aspects of the project, from animation to level design

Suitcase Animation Reel

The animations and rig for the suitcase eventually got redone a third time by Jadon, but this is a look at my work on the second pass of the suitcase animations.

Cheese Vat

I haven’t gotten to model as often as I’d like, so making an asset like the Cheese Vat was a fun way to get back into it. The modeling, UV unwrapping, and texturing was all done by myself.

Initial Level Blockout

The initial level blockout was a fun first attempt at designing our level around our proposed mechanics, and it helped pave the way for the current level that is now used in Traveling With Taste.

Security Agent Rig

I have never attempted rigging a character until taking this class, so this was a fun challenge. I have a lot more to learn, but here is what it looks like in Unreal.